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I am an experience designer specializing in interactive storytelling and visual narrative. I leverage design thinking to help journalists, filmmakers, activists and brands tell stories that matter in new and engaging ways.

 

CURRENT POSITION
UX Designer at Global Citizen

LOCATION
Brooklyn, NY

CONTACT
hey@josephrw.com

My work falls into three main areas of expertise: 

UX / UI DESIGN

My design practice focuses on planning out how people interact with the systems, services, and products in their lives.

KEY TOOLS & METHODOLOGIES:

  • Personas & Storyboards
  • Wireframes
  • Prototypes
  • User Testing

CREATIVE STRATEGIES

I use design-thinking to breakdown the creative process and strategically develop thoughtful solutions to even the most complex problems.

KEY TOOLS & METHODOLOGIES:

  • Design-thinking Methodologies
  • Systems Mapping
  • Workshops

VISUAL COMMUNICATION

From infographics to illustration, I use my experience in traditional design to convey information in engaging and understandable ways.

KEY TOOLS & METHODOLOGIES:

  • Graphic Design
  • Infographics
  • Data Visualization
  • Illustration
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Here are some projects I have worked on:

What Went Wrong?

Role: Co-Founder & Designer
Collaborator: Peter DiCampo

What Went Wrong? is a participatory journalism project mapping failed aid across Africa through SMS and social media-based community reporting.

Look Deeper

Role: Concept Creator & Designer
Client: MTV

Look Deeper is micro-story sharing platform for millennials to have safe conversations about bias, created as part of MTV's Look Different Campaign.

 

StoryDeck

Role: UX/UI Design
Client: Murmur Co.

StoryDeck is a swipe-based storytelling platform for the mobile web. It’s like Tinder for storytelling. StodyDeck has been used by publishers including Refinery 29, AJ+, Showtime and The Economist.

EconomicHardship.org

Role: UX / UI Designer & Art Director
Client: Institute for Policy Studies

Economic Hardship Reporting Project (EHRP) is a journalism non-profit focused on publishing multimedia work that addresses economic inequality in the U.S.

CLIENTS

 

EMPLOYMENT

UX / UI DESIGNER, Murmur Co.
I work with the Murmur team to conceptualize and develop desktop and mobile storytelling platforms. I create site maps, wireframes, and finalized digital mock-ups, as well as graphic elements and data visualization designs for our projects.

ART DIRECTOR, Economic Hardship Reporting Project
I direct the design for the Economic Hardship Reporting Project, a journalism non-profit focusing on economic inequality in America. This includes managing style elements, branding, social media content, marketing materials, and UX/UI design of the site EconomicHardship.org.

DESIGN FACILITATOR, Magnum Foundation
As part of Magnum’s Photography Expanded initiative, I facilitated collaborations between photographers, journalists, and other media makers, leading the creative direction of multiple interactive narratives and challenging photojournalists to plan their impact through user-centered thinking.

ACHIEVEMENTS

ADVISOR
International Center for Advocates Against Discrimination (ICAAD)
Transdisciplinary Advisory Committee

"LOOK DIFFERENT CHALLENGE" WINNER
MTV’s Look Different Campaign

STUDENT FELLOW
India China Institute
Summer Travel Research Grant Recipient

EDUCATION

MASTERS OF FINE ARTS in Transdisciplinary Design
Parsons, The New School for Design
School of Design Strategies

BACHELORS OF ARTS in Architecture
Washington University in St. Louis
Sam Fox School of Design & Visual Arts
Second Major in Religious Studies | Magna Cum Laude